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Vol. 28. Issue S1.
1st STUDENT SCIENTIFIC CONFERENCE OF THE BRAZILIAN ASSOCIATION FOR RESEARCH AND POSTGRADUATE IN PHYSIOTHERAPY (ABRAPG-FT)
(01 April 2024)
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Vol. 28. Issue S1.
1st STUDENT SCIENTIFIC CONFERENCE OF THE BRAZILIAN ASSOCIATION FOR RESEARCH AND POSTGRADUATE IN PHYSIOTHERAPY (ABRAPG-FT)
(01 April 2024)
36
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EFFECTS OF NINTENDO WII® TRAINING AND ECCENTRIC EXERCISES ON TREMOR IN PATIENTS WITH PARKINSON'S DISEASE: PRELIMINARY RESULTS
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André Fidelis1, Ellen Cristine Ferreira da Silva1, Bruna Thais Martins da Silva1, Isaque de Pinho Lima1, Josevan Cerqueira Leal1, Felipe Augusto dos Santos Mendes1
1 Departamento de Fisioterapia, Universidade de Brasília (UnB), Brasília, Distrito Federal, Brasil
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Vol. 28. Issue S1

1st STUDENT SCIENTIFIC CONFERENCE OF THE BRAZILIAN ASSOCIATION FOR RESEARCH AND POSTGRADUATE IN PHYSIOTHERAPY (ABRAPG-FT)

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Background

Parkinson's disease (PD) is a neurodegenerative disease, chronic and progressive, that produces signs such as tremors at rest, alteration in the functionality of upper limbs (MMSS), and cognitive decline, which impact the performance of activities of daily life. Eccentric exercises have been shown to reduce tremors in people with PD. Nintendo Wii exergames have been used in the rehabilitation of people with PD, promoting improvement in gait, balance, and cognition.

Objectives

To evaluate the effects of training using Nintendo Wii games in combination with exercises in the upper limb on tremors, upper limb functionality, and the cognition of patients with Parkinson's Disease (PD), compared to training exclusively composed of eccentric upper limb exercises.

Methods

This is a randomized, controlled, blinded clinical trial with a sample of 30 people with PD randomly allocated into two groups: Nintendo Wii group combined with eccentric exercises (n=15), who will do 20 minutes of eccentric exercises and 25 minutes of training with Nintendo Wii, and Exclusive eccentric exercises group (n=15), which will do only eccentric exercises for 45 minutes. Both groups will be trained for 8 consecutive weeks, twice a week, totaling 16 sessions. The groups will be evaluated before training, within 7 and 30 days after the end of training.

Results

It was verified in both groups: increase in handgrip strength tends; tremor reduction; improvement of the functional performance of the upper limbs; and improvement in cognitive performance.

Implications

The results of this study may contribute to a better understanding of the effectiveness of treatments focused on reducing tremor in patients diagnosed with Parkinson's disease.

Keywords:
Parkinson Disease
Virtual Reality
Tremor
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Conflict of interest: The authors declare no conflict of interest.

Acknowledgment: We are grateful for promoting the Deanship of Research and Innovation and the Deanship of Graduate Studies at UnB and to the National Council for Scientific and Technological Development (CNPq).

Ethics committee approval: Ethics and Research Committee of the Faculty of Ceilândia of the University of Brasília (UnB), nº 4,574,601.

Idiomas
Brazilian Journal of Physical Therapy
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